Add ASTC texture compression on Android

This commit is contained in:
Wojtek Figat
2024-01-03 23:01:33 +01:00
parent 85afde43af
commit df33de7176
9 changed files with 173 additions and 60 deletions

View File

@@ -297,7 +297,7 @@ Task* StreamingTexture::UpdateAllocation(int32 residency)
if (texture->Init(desc))
{
Streaming.Error = true;
LOG(Error, "Cannot allocate texture {0}.", ToString());
LOG(Error, "Cannot allocate texture {0}.", texture->GetName());
}
if (allocatedResidency != 0)
{