Various improvements to Global Surface Atlas sampling

This commit is contained in:
Wojciech Figat
2022-06-28 14:10:01 +02:00
parent 5ee8785ede
commit df691e62f8
6 changed files with 50 additions and 44 deletions

View File

@@ -542,7 +542,7 @@ void Terrain::Draw(RenderContext& renderContext)
Matrix::Invert(chunk->GetWorld(), worldToLocal);
BoundingBox::Transform(chunk->GetBounds(), worldToLocal, localBounds);
BoundingSphere::FromBox(chunk->GetBounds(), chunkSphere);
GlobalSurfaceAtlasPass::Instance()->RasterizeActor(this, chunk, chunkSphere, chunk->GetWorld(), localBounds, 1 << 2);
GlobalSurfaceAtlasPass::Instance()->RasterizeActor(this, chunk, chunkSphere, chunk->GetWorld(), localBounds, 1 << 2, false);
}
}
return;