Add **GPU Memory profiler** to Editor
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@@ -4,7 +4,6 @@
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#include "Engine/Platform/Platform.h"
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#include "Engine/Platform/CriticalSection.h"
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#include "Engine/Core/Enums.h"
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#include "Engine/Core/NonCopyable.h"
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#include "Engine/Core/Collections/Array.h"
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#include "Engine/Scripting/ScriptingObject.h"
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@@ -43,7 +42,15 @@ public:
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/// <summary>
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/// Graphics Device states that describe its lifetime.
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/// </summary>
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DECLARE_ENUM_6(DeviceState, Missing, Created, Ready, Removed, Disposing, Disposed);
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enum class DeviceState
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{
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Missing = 0,
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Created,
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Ready,
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Removed,
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Disposing,
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Disposed
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};
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/// <summary>
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/// Describes a video output display mode.
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