Minor improvements for play mode
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@@ -20,7 +20,7 @@ namespace FlaxEditor.Modules
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private bool _updateOrFixedUpdateWasCalled;
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private long _breakpointHangFlag;
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private EditorWindow _enterPlayFocusedWindow;
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private Scene[] _scenesToReload;
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private Guid[] _scenesToReload;
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internal SimulationModule(Editor editor)
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: base(editor)
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@@ -138,8 +138,15 @@ namespace FlaxEditor.Modules
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Editor.Simulation.RequestStartPlayScenes();
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return;
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}
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if (!FlaxEngine.Content.GetAssetInfo(firstScene.ID, out var info))
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{
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Editor.LogWarning("Invalid First Scene in Game Settings.");
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}
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_scenesToReload = Level.Scenes;
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// Load scenes after entering the play mode
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_scenesToReload = new Guid[Level.ScenesCount];
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for (int i = 0; i < _scenesToReload.Length; i++)
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_scenesToReload[i] = Level.GetScene(i).ID;
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Level.UnloadAllScenes();
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Level.LoadScene(firstScene);
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@@ -153,8 +160,8 @@ namespace FlaxEditor.Modules
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Level.UnloadAllScenes();
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foreach (var scene in _scenesToReload)
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Level.LoadScene(scene.ID);
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foreach (var sceneId in _scenesToReload)
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Level.LoadScene(sceneId);
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}
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/// <summary>
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