Add .Net Runtime deployment for cooked game

This commit is contained in:
Wojtek Figat
2023-03-13 10:23:42 +01:00
parent e83b8afdd3
commit e00bf92f05
14 changed files with 186 additions and 50 deletions

View File

@@ -194,7 +194,7 @@ public:
API_FIELD(ReadOnly) String OriginalOutputPath;
/// <summary>
/// The output path for data files (Content, Mono, etc.).
/// The output path for data files (Content, Dotnet, Mono, etc.).
/// </summary>
API_FIELD(ReadOnly) String DataOutputPath;
@@ -306,13 +306,11 @@ public:
/// <summary>
/// Gets the absolute path to the Platform Data folder that contains the binary files used by the current build configuration.
/// </summary>
/// <returns>The platform data folder path.</returns>
String GetGameBinariesPath() const;
/// <summary>
/// Gets the absolute path to the platform folder that contains the dependency files used by the current build configuration.
/// </summary>
/// <returns>The platform deps folder path.</returns>
String GetPlatformBinariesRoot() const;
public: