Add network debugging panel to actors and scripts

#1066
This commit is contained in:
Wojtek Figat
2023-05-16 14:59:15 +02:00
parent 70593177c7
commit e045f096a9
4 changed files with 34 additions and 3 deletions

View File

@@ -4,6 +4,7 @@ using System;
using System.Collections.Generic;
using System.Linq;
using System.Runtime.CompilerServices;
using FlaxEditor.CustomEditors.Dedicated;
using FlaxEditor.CustomEditors.Editors;
using FlaxEditor.Scripting;
using FlaxEngine;
@@ -107,7 +108,7 @@ namespace FlaxEditor.CustomEditors
// Select default editor (based on type)
if (targetType.IsEnum)
return new EnumEditor();
if (targetType.IsGenericType)
if (targetType.IsGenericType)
{
if (targetTypeType.GetGenericTypeDefinition() == typeof(Dictionary<,>))
return new DictionaryEditor();
@@ -118,6 +119,8 @@ namespace FlaxEditor.CustomEditors
if (customEditorType != null)
return (CustomEditor)Activator.CreateInstance(customEditorType);
}
if (typeof(FlaxEngine.Object).IsAssignableFrom(targetTypeType))
return new ScriptingObjectEditor();
// The most generic editor
return new GenericEditor();