Force camera model to load in prefabs.

This commit is contained in:
Chandler Cox
2024-05-16 16:49:56 -05:00
parent 3404643636
commit e10ee3e55a

View File

@@ -349,6 +349,11 @@ void Camera::Draw(RenderContext& renderContext)
_previewModel->Draw(renderContext, draw);
}
}
// Load preview model if it doesnt exist. Ex: prefabs
else if (EnumHasAnyFlags(renderContext.View.Flags, ViewFlags::EditorSprites) && !_previewModel)
{
_previewModel = Content::LoadAsyncInternal<Model>(TEXT("Editor/Camera/O_Camera"));
}
}
#include "Engine/Debug/DebugDraw.h"