diff --git a/Source/Editor/Windows/GameWindow.cs b/Source/Editor/Windows/GameWindow.cs index 967859d66..0088ddd71 100644 --- a/Source/Editor/Windows/GameWindow.cs +++ b/Source/Editor/Windows/GameWindow.cs @@ -885,12 +885,12 @@ namespace FlaxEditor.Windows // Restore cursor visibility (could be hidden by the game) if (!_cursorVisible) Screen.CursorVisible = true; - } - if (Editor.IsPlayMode && IsDocked && IsSelected && RootWindow.FocusedControl == null) - { - // Game UI cleared focus so regain it to maintain UI navigation just like game window does - FlaxEngine.Scripting.InvokeOnUpdate(Focus); + if (Editor.IsPlayMode && IsDocked && IsSelected && RootWindow.FocusedControl == null) + { + // Game UI cleared focus so regain it to maintain UI navigation just like game window does + FlaxEngine.Scripting.InvokeOnUpdate(Focus); + } } }