diff --git a/Source/Engine/Physics/PhysX/PhysicsBackendPhysX.cpp b/Source/Engine/Physics/PhysX/PhysicsBackendPhysX.cpp index 496b9f057..0c77738f6 100644 --- a/Source/Engine/Physics/PhysX/PhysicsBackendPhysX.cpp +++ b/Source/Engine/Physics/PhysX/PhysicsBackendPhysX.cpp @@ -3469,7 +3469,8 @@ void* PhysicsBackend::CreateVehicle(WheeledVehicle* actor) Array> shapes; shapes.Resize(actorPhysX->getNbShapes()); actorPhysX->getShapes(shapes.Get(), shapes.Count(), 0); - const PxTransform centerOfMassOffset = actorPhysX->getCMassLocalPose(); + PxTransform centerOfMassOffset = actorPhysX->getCMassLocalPose(); + centerOfMassOffset.q = PxQuat(PxIdentity); // Initialize wheels simulation data PxVec3 offsets[PX_MAX_NB_WHEELS];