Use visject surface description panel for material surface and anim graph surface.
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@@ -89,6 +89,9 @@ namespace FlaxEditor.Surface
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private static NodesCache _nodesCache = new NodesCache(IterateNodesCache);
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private static NodesCache _nodesCache = new NodesCache(IterateNodesCache);
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/// <inheritdoc />
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public override bool UseContextMenuDescriptionPanel => true;
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/// <summary>
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/// <summary>
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/// The state machine editing context menu.
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/// The state machine editing context menu.
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/// </summary>
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/// </summary>
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@@ -25,6 +25,9 @@ namespace FlaxEditor.Surface
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/// <inheritdoc />
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/// <inheritdoc />
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public override bool CanLivePreviewValueChanges => false;
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public override bool CanLivePreviewValueChanges => false;
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/// <inheritdoc />
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public override bool UseContextMenuDescriptionPanel => true;
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/// <inheritdoc />
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/// <inheritdoc />
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public override string GetTypeName(ScriptType type)
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public override string GetTypeName(ScriptType type)
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{
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{
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