Add drawing RigidBody center of mass and attached colliders
#2325 #3247
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@@ -56,6 +56,7 @@ public:
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public:
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// [Collider]
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#if USE_EDITOR
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void OnDebugDrawSelf() override;
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void OnDebugDrawSelected() override;
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#endif
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bool IntersectsItself(const Ray& ray, Real& distance, Vector3& normal) override;
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