@@ -795,11 +795,12 @@ namespace FlaxEditor.Surface.Archetypes
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};
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};
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_animationY.ValueChanged += OnAnimationYChanged;
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_animationY.ValueChanged += OnAnimationYChanged;
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var size = Width - FlaxEditor.Surface.Constants.NodeMarginX * 2.0f;
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_editor = new Editor(this,
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_editor = new Editor(this,
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FlaxEditor.Surface.Constants.NodeMarginX,
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FlaxEditor.Surface.Constants.NodeMarginX,
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_animationY.Bottom + 4.0f,
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_animationY.Bottom + 4.0f,
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Width - FlaxEditor.Surface.Constants.NodeMarginX * 2.0f,
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size,
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120.0f);
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size);
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_editor.Parent = this;
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_editor.Parent = this;
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}
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}
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@@ -658,10 +658,10 @@ namespace FlaxEditor.Surface.Archetypes
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NodeElementArchetype.Factory.Input(2, "Start Position", true, typeof(float), 3, 3),
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NodeElementArchetype.Factory.Input(2, "Start Position", true, typeof(float), 3, 3),
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// Axis X
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// Axis X
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NodeElementArchetype.Factory.Input(4, "X", true, typeof(float), 4),
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NodeElementArchetype.Factory.Input(3, "X", true, typeof(float), 4),
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NodeElementArchetype.Factory.Text(30, 4 * Surface.Constants.LayoutOffsetY, "(min: max: )"),
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NodeElementArchetype.Factory.Text(30, 3 * Surface.Constants.LayoutOffsetY + 2, "(min: max: )"),
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NodeElementArchetype.Factory.Float(60, 4 * Surface.Constants.LayoutOffsetY, 0, 0),
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NodeElementArchetype.Factory.Float(60, 3 * Surface.Constants.LayoutOffsetY + 2, 0, 0),
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NodeElementArchetype.Factory.Float(145, 4 * Surface.Constants.LayoutOffsetY, 0, 1),
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NodeElementArchetype.Factory.Float(145, 3 * Surface.Constants.LayoutOffsetY + 2, 0, 1),
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}
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}
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||||||
},
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},
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new NodeArchetype
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new NodeArchetype
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@@ -671,7 +671,7 @@ namespace FlaxEditor.Surface.Archetypes
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Title = "Multi Blend 2D",
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Title = "Multi Blend 2D",
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Description = "Animation blending in 2D",
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Description = "Animation blending in 2D",
|
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Flags = NodeFlags.AnimGraph,
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Flags = NodeFlags.AnimGraph,
|
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Size = new Float2(420, 320),
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Size = new Float2(420, 620),
|
||||||
DefaultValues = new object[]
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DefaultValues = new object[]
|
||||||
{
|
{
|
||||||
// Node data
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// Node data
|
||||||
@@ -707,16 +707,16 @@ namespace FlaxEditor.Surface.Archetypes
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|||||||
NodeElementArchetype.Factory.Input(2, "Start Position", true, typeof(float), 3, 3),
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NodeElementArchetype.Factory.Input(2, "Start Position", true, typeof(float), 3, 3),
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||||||
|
|
||||||
// Axis X
|
// Axis X
|
||||||
NodeElementArchetype.Factory.Input(4, "X", true, typeof(float), 4),
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NodeElementArchetype.Factory.Input(3, "X", true, typeof(float), 4),
|
||||||
NodeElementArchetype.Factory.Text(30, 4 * Surface.Constants.LayoutOffsetY, "(min: max: )"),
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NodeElementArchetype.Factory.Text(30, 3 * Surface.Constants.LayoutOffsetY + 2, "(min: max: )"),
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||||||
NodeElementArchetype.Factory.Float(60, 4 * Surface.Constants.LayoutOffsetY, 0, 0),
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NodeElementArchetype.Factory.Float(60, 3 * Surface.Constants.LayoutOffsetY + 2, 0, 0),
|
||||||
NodeElementArchetype.Factory.Float(145, 4 * Surface.Constants.LayoutOffsetY, 0, 1),
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NodeElementArchetype.Factory.Float(145, 3 * Surface.Constants.LayoutOffsetY + 2, 0, 1),
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||||||
|
|
||||||
// Axis Y
|
// Axis Y
|
||||||
NodeElementArchetype.Factory.Input(5, "Y", true, typeof(float), 5),
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NodeElementArchetype.Factory.Input(4, "Y", true, typeof(float), 5),
|
||||||
NodeElementArchetype.Factory.Text(30, 5 * Surface.Constants.LayoutOffsetY, "(min: max: )"),
|
NodeElementArchetype.Factory.Text(30, 4 * Surface.Constants.LayoutOffsetY + 2, "(min: max: )"),
|
||||||
NodeElementArchetype.Factory.Float(60, 5 * Surface.Constants.LayoutOffsetY, 0, 2),
|
NodeElementArchetype.Factory.Float(60, 4 * Surface.Constants.LayoutOffsetY + 2, 0, 2),
|
||||||
NodeElementArchetype.Factory.Float(145, 5 * Surface.Constants.LayoutOffsetY, 0, 3),
|
NodeElementArchetype.Factory.Float(145, 4 * Surface.Constants.LayoutOffsetY + 2, 0, 3),
|
||||||
}
|
}
|
||||||
},
|
},
|
||||||
new NodeArchetype
|
new NodeArchetype
|
||||||
|
|||||||
Reference in New Issue
Block a user