Merge remote-tracking branch 'origin/master' into 1.7
This commit is contained in:
@@ -2796,6 +2796,122 @@ String Variant::ToString() const
|
||||
}
|
||||
}
|
||||
|
||||
void Variant::Inline()
|
||||
{
|
||||
VariantType::Types type = VariantType::Null;
|
||||
byte data[sizeof(Matrix)];
|
||||
if (Type.Type == VariantType::Structure && AsBlob.Data && AsBlob.Length <= sizeof(Matrix))
|
||||
{
|
||||
for (int32 i = 2; i < VariantType::MAX; i++)
|
||||
{
|
||||
if (StringUtils::Compare(Type.TypeName, InBuiltTypesTypeNames[i]) == 0)
|
||||
{
|
||||
type = (VariantType::Types)i;
|
||||
break;
|
||||
}
|
||||
}
|
||||
if (type == VariantType::Null)
|
||||
{
|
||||
// Aliases
|
||||
if (StringUtils::Compare(Type.TypeName, "FlaxEngine.Vector2") == 0)
|
||||
type = VariantType::Types::Vector2;
|
||||
else if (StringUtils::Compare(Type.TypeName, "FlaxEngine.Vector3") == 0)
|
||||
type = VariantType::Types::Vector3;
|
||||
else if (StringUtils::Compare(Type.TypeName, "FlaxEngine.Vector4") == 0)
|
||||
type = VariantType::Types::Vector4;
|
||||
}
|
||||
if (type != VariantType::Null)
|
||||
Platform::MemoryCopy(data, AsBlob.Data, AsBlob.Length);
|
||||
}
|
||||
if (type != VariantType::Null)
|
||||
{
|
||||
switch (type)
|
||||
{
|
||||
case VariantType::Bool:
|
||||
*this = *(bool*)data;
|
||||
break;
|
||||
case VariantType::Int:
|
||||
*this = *(int32*)data;
|
||||
break;
|
||||
case VariantType::Uint:
|
||||
*this = *(uint32*)data;
|
||||
break;
|
||||
case VariantType::Int64:
|
||||
*this = *(int64*)data;
|
||||
break;
|
||||
case VariantType::Uint64:
|
||||
*this = *(uint64*)data;
|
||||
break;
|
||||
case VariantType::Float:
|
||||
*this = *(float*)data;
|
||||
break;
|
||||
case VariantType::Double:
|
||||
*this = *(double*)data;
|
||||
break;
|
||||
case VariantType::Float2:
|
||||
*this = *(Float2*)data;
|
||||
break;
|
||||
case VariantType::Float3:
|
||||
*this = *(Float3*)data;
|
||||
break;
|
||||
case VariantType::Float4:
|
||||
*this = *(Float4*)data;
|
||||
break;
|
||||
case VariantType::Color:
|
||||
*this = *(Color*)data;
|
||||
break;
|
||||
case VariantType::Guid:
|
||||
*this = *(Guid*)data;
|
||||
break;
|
||||
case VariantType::BoundingBox:
|
||||
*this = Variant(*(BoundingBox*)data);
|
||||
break;
|
||||
case VariantType::BoundingSphere:
|
||||
*this = *(BoundingSphere*)data;
|
||||
break;
|
||||
case VariantType::Quaternion:
|
||||
*this = *(Quaternion*)data;
|
||||
break;
|
||||
case VariantType::Transform:
|
||||
*this = Variant(*(Transform*)data);
|
||||
break;
|
||||
case VariantType::Rectangle:
|
||||
*this = *(Rectangle*)data;
|
||||
break;
|
||||
case VariantType::Ray:
|
||||
*this = Variant(*(Ray*)data);
|
||||
break;
|
||||
case VariantType::Matrix:
|
||||
*this = Variant(*(Matrix*)data);
|
||||
break;
|
||||
case VariantType::Int2:
|
||||
*this = *(Int2*)data;
|
||||
break;
|
||||
case VariantType::Int3:
|
||||
*this = *(Int3*)data;
|
||||
break;
|
||||
case VariantType::Int4:
|
||||
*this = *(Int4*)data;
|
||||
break;
|
||||
case VariantType::Int16:
|
||||
*this = *(int16*)data;
|
||||
break;
|
||||
case VariantType::Uint16:
|
||||
*this = *(uint16*)data;
|
||||
break;
|
||||
case VariantType::Double2:
|
||||
*this = *(Double2*)data;
|
||||
break;
|
||||
case VariantType::Double3:
|
||||
*this = *(Double3*)data;
|
||||
break;
|
||||
case VariantType::Double4:
|
||||
*this = *(Double4*)data;
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
bool Variant::CanCast(const Variant& v, const VariantType& to)
|
||||
{
|
||||
if (v.Type == to)
|
||||
@@ -3682,6 +3798,7 @@ void Variant::AllocStructure()
|
||||
const ScriptingType& type = typeHandle.GetType();
|
||||
AsBlob.Length = type.Size;
|
||||
AsBlob.Data = Allocator::Allocate(AsBlob.Length);
|
||||
Platform::MemoryClear(AsBlob.Data, AsBlob.Length);
|
||||
type.Struct.Ctor(AsBlob.Data);
|
||||
}
|
||||
else if (typeName == "System.Int16" || typeName == "System.UInt16")
|
||||
|
||||
@@ -359,6 +359,9 @@ public:
|
||||
void SetAsset(Asset* asset);
|
||||
String ToString() const;
|
||||
|
||||
// Inlines potential value type into in-built format (eg. Vector3 stored as Structure, or String stored as ManagedObject).
|
||||
void Inline();
|
||||
|
||||
FORCE_INLINE Variant Cast(const VariantType& to) const
|
||||
{
|
||||
return Cast(*this, to);
|
||||
|
||||
Reference in New Issue
Block a user