remove extraneous stack trace print that i used for debugging

This commit is contained in:
Menotdan
2023-05-22 14:26:55 -04:00
parent 284c3d832a
commit e3f004b831

View File

@@ -1004,7 +1004,6 @@ Asset* Content::load(const Guid& id, const ScriptingTypeHandle& type, AssetInfo&
if (!GetAssetInfo(id, assetInfo))
{
LOG(Warning, "Invalid or missing asset ({0}, {1}).", id.ToString(Guid::FormatType::N), type.ToString());
LOG(Warning, "{0}", DebugLog::GetStackTrace());
return nullptr;
}