Add Engine.HasGameViewportFocus to C# API
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@@ -156,8 +156,7 @@ public:
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/// <summary>
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/// <summary>
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/// Checks whenever the game viewport is focused by the user (eg. can receive input).
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/// Checks whenever the game viewport is focused by the user (eg. can receive input).
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/// </summary>
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/// </summary>
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/// <returns>True if game viewport is focused, otherwise false.</returns>
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API_PROPERTY() static bool HasGameViewportFocus();
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static bool HasGameViewportFocus();
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private:
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private:
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