diff --git a/Source/Editor/Surface/Archetypes/Animation.cs b/Source/Editor/Surface/Archetypes/Animation.cs index 40a3d2a63..446883406 100644 --- a/Source/Editor/Surface/Archetypes/Animation.cs +++ b/Source/Editor/Surface/Archetypes/Animation.cs @@ -493,7 +493,15 @@ namespace FlaxEditor.Surface.Archetypes { TypeID = 10, Title = "Blend Additive", - Description = "Blend animation poses (with additive mode)", + Description = + "Blend animation poses (with additive mode)" + + "\n" + + "\nNote: " + + "\nOrder of nodes matters, because Additive animation is appplayed on top of curent frame." + + "\n" + + "\nTip for blender users:" + + "\nInside NLA the the order is bottom (first node in flax) to the top (last node in flax)" + + "\n​u need to place it in this order to get correct resoults", Flags = NodeFlags.AnimGraph, Size = new Float2(170, 80), DefaultValues = new object[]