From e551ecbe5f43c11d7a05d2f72fd918ba79f2154d Mon Sep 17 00:00:00 2001 From: Wojtek Figat Date: Tue, 4 Feb 2025 23:44:12 +0100 Subject: [PATCH] Fix build warning with Large Worlds enabled --- Source/Engine/Level/Actors/Light.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Source/Engine/Level/Actors/Light.h b/Source/Engine/Level/Actors/Light.h index bcb914740..4a9d7153a 100644 --- a/Source/Engine/Level/Actors/Light.h +++ b/Source/Engine/Level/Actors/Light.h @@ -61,7 +61,7 @@ protected: position = _transform.Translation - viewOrigin; if (ViewDistance > ZeroTolerance) { - const float dst2 = Vector3::DistanceSquared(viewPosition, position); + const float dst2 = (float)Vector3::DistanceSquared(viewPosition, position); const float dst = Math::Sqrt(dst2); brightness *= Math::Remap(dst, 0.9f * ViewDistance, ViewDistance, 1.0f, 0.0f); return dst < ViewDistance;