Clear references holding on to types in game assemblies

This commit is contained in:
2024-04-22 23:55:39 +03:00
parent 48fa41fc58
commit e573703c4a
5 changed files with 20 additions and 0 deletions

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@@ -469,6 +469,7 @@ namespace FlaxEditor.SceneGraph
{
ChildNodes[i].OnDispose();
}
ChildNodes.Clear();
SceneGraphFactory.Nodes.Remove(ID);
}