diff --git a/Source/Engine/Tools/MaterialGenerator/MaterialGenerator.cpp b/Source/Engine/Tools/MaterialGenerator/MaterialGenerator.cpp index c473f940c..707c24416 100644 --- a/Source/Engine/Tools/MaterialGenerator/MaterialGenerator.cpp +++ b/Source/Engine/Tools/MaterialGenerator/MaterialGenerator.cpp @@ -456,8 +456,8 @@ bool MaterialGenerator::Generate(WriteStream& source, MaterialInfo& materialInfo _writer.Write(TEXT("#define MATERIAL_REFLECTIONS_SSR_COLOR ({0})\n"), sceneColorTexture.ShaderName); } WRITE_FEATURES(Defines); - inputs[In_Defines] = _writer.ToString(); WriteCustomGlobalCode(customGlobalCodeNodes, In_Defines); + inputs[In_Defines] = _writer.ToString(); _writer.Clear(); }