Deprecate GPUTimerQuery in favor of new queries API
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@@ -92,7 +92,7 @@ class GPUModelSDFTask : public GPUTask
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GPUTexture* _sdfResult;
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Float3 _xyzToLocalMul, _xyzToLocalAdd;
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#if GPU_ALLOW_PROFILE_EVENTS
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GPUTimerQuery* _timerQuery;
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uint64 _timerQuery = 0;
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#endif
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const uint32 ThreadGroupSize = 64;
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@@ -124,17 +124,11 @@ public:
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, _sdfResult(sdfResult)
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, _xyzToLocalMul(xyzToLocalMul)
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, _xyzToLocalAdd(xyzToLocalAdd)
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#if GPU_ALLOW_PROFILE_EVENTS
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, _timerQuery(GPUDevice::Instance->CreateTimerQuery())
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#endif
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{
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}
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~GPUModelSDFTask()
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{
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#if GPU_ALLOW_PROFILE_EVENTS
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SAFE_DELETE_GPU_RESOURCE(_timerQuery);
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#endif
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}
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Result run(GPUTasksContext* tasksContext) override
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@@ -142,7 +136,7 @@ public:
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PROFILE_GPU_CPU("GPUModelSDFTask");
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GPUContext* context = tasksContext->GPU;
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#if GPU_ALLOW_PROFILE_EVENTS
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_timerQuery->Begin();
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_timerQuery = context->BeginQuery(GPUQueryType::Timer);
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#endif
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// Allocate resources
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@@ -216,7 +210,7 @@ public:
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SAFE_DELETE_GPU_RESOURCE(sdfTexture);
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#if GPU_ALLOW_PROFILE_EVENTS
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_timerQuery->End();
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context->EndQuery(_timerQuery);
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#endif
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return Result::Ok;
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}
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@@ -226,8 +220,9 @@ public:
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GPUTask::OnSync();
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_signal->NotifyOne();
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#if GPU_ALLOW_PROFILE_EVENTS
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if (_timerQuery->HasResult())
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LOG(Info, "GPU SDF generation took {} ms", Utilities::RoundTo1DecimalPlace(_timerQuery->GetResult()));
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uint64 time;
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if (GPUDevice::Instance->GetQueryResult(_timerQuery, time, true))
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LOG(Info, "GPU SDF generation took {} ms", Utilities::RoundTo1DecimalPlace(time * 0.001f));
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#endif
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}
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