Small bug fix
This commit is contained in:
@@ -181,7 +181,7 @@ namespace FlaxEditor.SceneGraph.Actors
|
||||
DebugDraw.DrawLine(pos, tangentIn, Color.Blue.AlphaMultiplied(0.6f), 0, false);
|
||||
DebugDraw.DrawWireSphere(new BoundingSphere(tangentIn, 4.0f), Color.Blue, 0, false);
|
||||
}
|
||||
if (tangentIn != pos)
|
||||
if (tangentOut != pos)
|
||||
{
|
||||
DebugDraw.DrawLine(pos, tangentOut, Color.Red.AlphaMultiplied(0.6f), 0, false);
|
||||
DebugDraw.DrawWireSphere(new BoundingSphere(tangentOut, 4.0f), Color.Red, 0, false);
|
||||
|
||||
Reference in New Issue
Block a user