Merge remote-tracking branch 'origin/master' into 1.7

# Conflicts:
#	Source/Engine/Level/Actors/AnimatedModel.cpp
This commit is contained in:
Wojtek Figat
2023-10-05 10:44:03 +02:00
83 changed files with 1809 additions and 519 deletions

View File

@@ -1,6 +1,7 @@
// Copyright (c) 2012-2023 Wojciech Figat. All rights reserved.
#include "SceneObjectsFactory.h"
#include "Components/MissingScript.h"
#include "Engine/Level/Actor.h"
#include "Engine/Level/Prefabs/Prefab.h"
#include "Engine/Content/Content.h"
@@ -257,7 +258,8 @@ void SceneObjectsFactory::HandleObjectDeserializationError(const ISerializable::
rapidjson_flax::StringBuffer buffer;
PrettyJsonWriter writer(buffer);
value.Accept(writer.GetWriter());
LOG(Warning, "Failed to deserialize scene object from data: {0}", String(buffer.GetString()));
String bufferStr(buffer.GetString());
LOG(Warning, "Failed to deserialize scene object from data: {0}", bufferStr);
// Try to log some useful info about missing object (eg. it's parent name for faster fixing)
const auto parentIdMember = value.FindMember("ParentID");
@@ -267,6 +269,14 @@ void SceneObjectsFactory::HandleObjectDeserializationError(const ISerializable::
Actor* parent = Scripting::FindObject<Actor>(parentId);
if (parent)
{
#if USE_EDITOR
// Add dummy script
auto* dummyScript = parent->AddScript<MissingScript>();
const auto parentIdMember = value.FindMember("TypeName");
if (parentIdMember != value.MemberEnd() && parentIdMember->value.IsString())
dummyScript->MissingTypeName = parentIdMember->value.GetString();
dummyScript->Data = MoveTemp(bufferStr);
#endif
LOG(Warning, "Parent actor of the missing object: {0}", parent->GetName());
}
}