From e6fd761b80e9b020cf2b5bd10ca6d1b0cedf2724 Mon Sep 17 00:00:00 2001 From: Chandler Cox Date: Sat, 17 Jan 2026 14:09:13 -0600 Subject: [PATCH] Fix missing light shadow resolution serialization. --- Source/Engine/Level/Actors/Light.cpp | 2 ++ 1 file changed, 2 insertions(+) diff --git a/Source/Engine/Level/Actors/Light.cpp b/Source/Engine/Level/Actors/Light.cpp index ad7fe54a2..6de7977c9 100644 --- a/Source/Engine/Level/Actors/Light.cpp +++ b/Source/Engine/Level/Actors/Light.cpp @@ -107,6 +107,7 @@ void LightWithShadow::Serialize(SerializeStream& stream, const void* otherObj) SERIALIZE(ContactShadowsLength); SERIALIZE(ShadowsUpdateRate); SERIALIZE(ShadowsUpdateRateAtDistance); + SERIALIZE(ShadowsResolution); } void LightWithShadow::Deserialize(DeserializeStream& stream, ISerializeModifier* modifier) @@ -125,4 +126,5 @@ void LightWithShadow::Deserialize(DeserializeStream& stream, ISerializeModifier* DESERIALIZE(ContactShadowsLength); DESERIALIZE(ShadowsUpdateRate); DESERIALIZE(ShadowsUpdateRateAtDistance); + DESERIALIZE(ShadowsResolution); }