Add more profiler categories for navigation

This commit is contained in:
Wojtek Figat
2026-01-29 12:35:36 +01:00
parent 6b87985a44
commit e834fc5a42
6 changed files with 17 additions and 9 deletions

View File

@@ -25,6 +25,7 @@ NavMesh::NavMesh(const SpawnParams& params)
void NavMesh::SaveNavMesh()
{
#if COMPILE_WITH_ASSETS_IMPORTER
PROFILE_MEM(NavigationMesh);
// Skip if scene is missing
const auto scene = GetScene();
@@ -111,7 +112,7 @@ void NavMesh::OnAssetLoaded(Asset* asset, void* caller)
if (Data.Tiles.HasItems())
return;
ScopeLock lock(DataAsset->Locker);
PROFILE_MEM(Navigation);
PROFILE_MEM(NavigationMesh);
// Remove added tiles
if (_navMeshActive)