Add nethost for ps4

This commit is contained in:
Wojtek Figat
2023-03-11 21:30:56 +01:00
parent b7d4758dde
commit e83b8afdd3
13 changed files with 510 additions and 51 deletions

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Source/Platforms/DotNet/System.Text.Encoding.CodePages.dll (Stored with Git LFS) Normal file

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@@ -0,0 +1,29 @@
<?xml version="1.0" encoding="utf-8"?>
<doc>
<assembly>
<name>System.Text.Encoding.CodePages</name>
</assembly>
<members>
<member name="T:System.Text.CodePagesEncodingProvider">
<summary>Provides access to an encoding provider for code pages that otherwise are available only in the desktop .NET Framework.</summary>
</member>
<member name="M:System.Text.CodePagesEncodingProvider.GetEncoding(System.Int32)">
<summary>Returns the encoding associated with the specified code page identifier.</summary>
<param name="codepage">The code page identifier of the preferred encoding which the encoding provider may support.</param>
<returns>The encoding associated with the specified code page identifier, or <see langword="null" /> if the provider does not support the requested codepage encoding.</returns>
</member>
<member name="M:System.Text.CodePagesEncodingProvider.GetEncoding(System.String)">
<summary>Returns the encoding associated with the specified code page name.</summary>
<param name="name">The code page name of the preferred encoding which the encoding provider may support.</param>
<returns>The encoding associated with the specified code page, or <see langword="null" /> if the provider does not support the requested encoding.</returns>
</member>
<member name="M:System.Text.CodePagesEncodingProvider.GetEncodings">
<summary>Returns an array that contains all the encodings that are supported by the <see cref="T:System.Text.CodePagesEncodingProvider" />.</summary>
<returns>An array that contains all the supported encodings.</returns>
</member>
<member name="P:System.Text.CodePagesEncodingProvider.Instance">
<summary>Gets an encoding provider for code pages supported in the desktop .NET Framework but not in the current .NET Framework platform.</summary>
<returns>An encoding provider that allows access to encodings not supported on the current .NET Framework platform.</returns>
</member>
</members>
</doc>

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@@ -52,9 +52,6 @@ public class nethost : ThirdPartyModule
break;
case TargetPlatform.Linux:
case TargetPlatform.Android:
case TargetPlatform.Switch:
case TargetPlatform.PS4:
case TargetPlatform.PS5:
options.OutputFiles.Add(Path.Combine(hostRuntimePath, "libnethost.a"));
options.DependencyFiles.Add(Path.Combine(hostRuntimePath, "libnethost.so"));
break;
@@ -62,6 +59,12 @@ public class nethost : ThirdPartyModule
options.OutputFiles.Add(Path.Combine(hostRuntimePath, "libnethost.a"));
options.DependencyFiles.Add(Path.Combine(hostRuntimePath, "libnethost.dylib"));
break;
case TargetPlatform.Switch:
case TargetPlatform.PS4:
case TargetPlatform.PS5:
options.OutputFiles.Add(Path.Combine(hostRuntimePath, "libnethost.a"));
//options.OutputFiles.Add(Path.Combine(hostRuntimePath, "libhostfxr.a"));
break;
default:
throw new InvalidPlatformException(options.Platform.Target);
}

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@@ -77,8 +77,7 @@ namespace Flax.Build
case TargetArchitecture.ARM64:
arch = "arm64";
break;
default:
throw new InvalidArchitectureException(architecture);
default: throw new InvalidArchitectureException(architecture);
}
switch (platform)
{
@@ -120,8 +119,7 @@ namespace Flax.Build
dotnetPath = "/usr/local/share/dotnet/";
break;
}
default:
throw new InvalidPlatformException(platform);
default: throw new InvalidPlatformException(platform);
}
// Pick SDK version
@@ -180,14 +178,26 @@ namespace Flax.Build
}
/// <summary>
/// Gets the path to runtime host contents folder for a given target platform and architecure.
/// In format: <RootPath>/packs/Microsoft.NETCore.App.Host.<os>/<VersionName>/runtimes/<os>-<arch>/native
/// Gets the path to runtime host contents folder for a given target platform and architecture.
/// In format: &lt;RootPath&gt;/packs/Microsoft.NETCore.App.Host.&lt;os&gt;/&lt;VersionName&gt;/runtimes/&lt;os&gt;-&lt;arch&gt;/native
/// </summary>
public bool GetHostRuntime(TargetPlatform platform, TargetArchitecture arch, out string path)
{
return _hostRuntimes.TryGetValue(new KeyValuePair<TargetPlatform, TargetArchitecture>(platform, arch), out path);
}
/// <summary>
/// Adds an external hostfx location for a given platform.
/// </summary>
/// <param name="platform">Target platform.</param>
/// <param name="arch">Target architecture.</param>
/// <param name="path">Folder path with contents.</param>
public void AddHostRuntime(TargetPlatform platform, TargetArchitecture arch, string path)
{
if (Directory.Exists(path))
_hostRuntimes[new KeyValuePair<TargetPlatform, TargetArchitecture>(platform, arch)] = path;
}
private bool TryAddHostRuntime(TargetPlatform platform, TargetArchitecture arch, string rid)
{
if (string.IsNullOrEmpty(rid))

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@@ -215,7 +215,7 @@ namespace Flax.Deploy
throw new Exception(string.Format("Project {0} does not exist!", project));
}
string cmdLine = string.Format("\"{0}\" /m /t:Build /p:Configuration=\"{1}\" /p:Platform=\"{2}\" {3} /nologo", project, buildConfig, buildPlatform, Verbosity);
string cmdLine = string.Format("\"{0}\" /m /t:Restore,Build /p:Configuration=\"{1}\" /p:Platform=\"{2}\" {3} /nologo", project, buildConfig, buildPlatform, Verbosity);
int result = Utilities.Run(msBuild, cmdLine);
if (result != 0)
{
@@ -245,7 +245,7 @@ namespace Flax.Deploy
throw new Exception(string.Format("Unable to build solution {0}. Solution file not found.", solutionFile));
}
string cmdLine = string.Format("\"{0}\" /m /t:Build /p:Configuration=\"{1}\" /p:Platform=\"{2}\" {3} /nologo", solutionFile, buildConfig, buildPlatform, Verbosity);
string cmdLine = string.Format("\"{0}\" /m /t:Restore,Build /p:Configuration=\"{1}\" /p:Platform=\"{2}\" {3} /nologo", solutionFile, buildConfig, buildPlatform, Verbosity);
if (props != null)
{
foreach (var e in props)

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@@ -75,7 +75,7 @@ namespace Flax.Deps.Dependencies
}
// AOT build (disabled codegen)
Utilities.ReplaceInFile(Path.Combine(root, "Src", "Newtonsoft.Json", "Newtonsoft.Json.csproj"), "HAVE_RUNTIME_SERIALIZATION;", ";");
Utilities.ReplaceInFile(Path.Combine(root, "Src", "Newtonsoft.Json", "Newtonsoft.Json.csproj"), "HAVE_REFLECTION_EMIT;", ";");
Deploy.VCEnvironment.BuildSolution(solutionPath, configuration, buildPlatform);
foreach (var platform in options.Platforms)
{

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@@ -212,39 +212,8 @@ namespace Flax.Deps.Dependencies
{
case TargetPlatform.Windows:
{
msBuild = VCEnvironment.MSBuildPath;
// Some consoles don't support the latest Visual Studio 2022
var vsVersion = VisualStudioVersion.VisualStudio2022;
switch (targetPlatform)
{
case TargetPlatform.PS4:
vsVersion = VisualStudioVersion.VisualStudio2017;
break;
case TargetPlatform.PS5:
case TargetPlatform.Switch:
vsVersion = VisualStudioVersion.VisualStudio2019;
break;
}
if (vsVersion != VisualStudioVersion.VisualStudio2022)
{
// TODO: override VS version in cmake_generate_projects.py too
var visualStudioInstances = VisualStudioInstance.GetInstances();
foreach (var visualStudioInstance in visualStudioInstances)
{
if (visualStudioInstance.Version <= vsVersion)
{
var toolPath = Path.Combine(visualStudioInstance.Path, "MSBuild\\Current\\Bin\\MSBuild.exe");
if (!File.Exists(toolPath))
toolPath = Path.Combine(visualStudioInstance.Path, "MSBuild\\15.0\\Bin\\MSBuild.exe");
if (File.Exists(toolPath))
{
msBuild = toolPath;
break;
}
}
}
}
GetMsBuildForPlatform(targetPlatform, out var vsVersion, out msBuild);
// TODO: override VS version in cmake_generate_projects.py too
if (File.Exists(msBuild))
{
envVars.Add("PATH", Path.GetDirectoryName(msBuild));

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@@ -0,0 +1,244 @@
// Copyright (c) 2012-2023 Wojciech Figat. All rights reserved.
using System;
using System.Collections.Generic;
using System.IO;
using System.Xml;
using Flax.Build;
using Flax.Deploy;
using Ionic.Zip;
namespace Flax.Deps.Dependencies
{
/// <summary>
/// .NET runtime
/// </summary>
/// <seealso cref="Flax.Deps.Dependency" />
class nethost : Dependency
{
/// <inheritdoc />
public override TargetPlatform[] Platforms
{
get
{
switch (BuildPlatform)
{
case TargetPlatform.Windows:
return new[]
{
TargetPlatform.PS4,
};
default: return new TargetPlatform[0];
}
}
}
private string root;
private void Build(BuildOptions options, TargetPlatform targetPlatform, TargetArchitecture architecture)
{
// Build configuration (see build.cmd -help)
string configuration = "Release";
string framework = "net7.0";
// Clean output directory
var artifacts = Path.Combine(root, "artifacts");
SetupDirectory(artifacts, true);
// Peek options
string os, arch, runtimeFlavor, subset, hostRuntimeName, buildArgsBase = string.Empty;
bool setupVersion = false;
string[] hostRuntimeFiles = Array.Empty<string>();
var envVars = new Dictionary<string, string>();
switch (architecture)
{
case TargetArchitecture.x86:
arch = "x86";
break;
case TargetArchitecture.x64:
arch = "x64";
break;
case TargetArchitecture.ARM:
arch = "arm";
break;
case TargetArchitecture.ARM64:
arch = "arm64";
break;
default: throw new InvalidArchitectureException(architecture);
}
switch (targetPlatform)
{
case TargetPlatform.Windows:
os = "windows";
runtimeFlavor = "CoreCLR";
subset = "clr";
hostRuntimeName = $"win-{arch}";
break;
case TargetPlatform.Linux:
os = "Linux";
runtimeFlavor = "CoreCLR";
subset = "clr";
hostRuntimeName = $"linux-{arch}";
break;
case TargetPlatform.Mac:
os = "OSX";
runtimeFlavor = "CoreCLR";
subset = "clr";
hostRuntimeName = $"osx-{arch}";
break;
case TargetPlatform.Android:
os = "Android";
runtimeFlavor = "Mono";
subset = "mono+libs";
hostRuntimeName = $"android-{arch}";
break;
case TargetPlatform.PS4:
os = "PS4";
runtimeFlavor = "Mono";
subset = "mono+libs";
setupVersion = true;
buildArgsBase = " /p:RuntimeOS=ps4 -cmakeargs \"-DCLR_CROSS_COMPONENTS_BUILD=1\"";
hostRuntimeName = $"ps4-{arch}";
hostRuntimeFiles = new[]
{
"coreclr_delegates.h",
"hostfxr.h",
"nethost.h",
"libnethost.a",
};
break;
default: throw new InvalidPlatformException(targetPlatform);
}
// Setup build environment variables for build system
string buildScript = null;
switch (BuildPlatform)
{
case TargetPlatform.Windows:
{
buildScript = "build.cmd";
if (setupVersion)
{
// Setup _version.c file manually
SetupDirectory(Path.Combine(artifacts, "obj"), false);
foreach (var file in new[] { "_version.c", "_version.h" })
File.Copy(Path.Combine(root, "eng", "native", "version", file), Path.Combine(artifacts, "obj", file), true);
}
var msBuild = VCEnvironment.MSBuildPath;
if (File.Exists(msBuild))
{
envVars.Add("PATH", Path.GetDirectoryName(msBuild));
}
break;
}
case TargetPlatform.Linux:
{
buildScript = "build.sh";
break;
}
case TargetPlatform.Mac:
{
buildScript = "build.sh";
break;
}
default: throw new InvalidPlatformException(BuildPlatform);
}
// Print the runtime version
string version;
{
var doc = new XmlDocument();
doc.Load(Path.Combine(root, "eng", "Versions.props"));
version = doc["Project"]["PropertyGroup"]["ProductVersion"].InnerText;
Log.Info("Building dotnet/runtime version " + version);
}
// Build
buildArgsBase = $"-os {os} -a {arch} -f {framework} -c {configuration} -lc {configuration} -rc {configuration} -rf {runtimeFlavor}{buildArgsBase}";
foreach (var buildStep in new[] { subset, "host.pkg", "packs.product" })
{
var buildArgs = $"{buildArgsBase} {buildStep}";
if (BuildPlatform == TargetPlatform.Windows)
{
// For some reason running from Visual Studio fails the build so use command shell
//buildArgs = $"/C {buildScript} {buildArgs}";
//buildApp = "cmd.exe";
// TODO: maybe write command line into bat file and run it here?
WinAPI.SetClipboard($"{buildScript} {buildArgs}");
WinAPI.MessageBox.Show($"Open console command in folder '{root}' and run command from clipboard. Then close this dialog.", "Run command manually", WinAPI.MessageBox.Buttons.Ok);
}
else
{
Utilities.Run(Path.Combine(root, buildScript), buildArgs, null, root, Utilities.RunOptions.ThrowExceptionOnError, envVars);
}
}
// Deploy build products
var dstBinaries = GetThirdPartyFolder(options, targetPlatform, architecture);
var srcHostRuntime = Path.Combine(artifacts, "bin", $"{hostRuntimeName}.{configuration}", "corehost");
foreach (var file in hostRuntimeFiles)
{
Utilities.FileCopy(Path.Combine(srcHostRuntime, file), Path.Combine(dstBinaries, file));
}
var dstDotnet = Path.Combine(dstBinaries, "Dotnet");
var dstClassLibrary = Path.Combine(dstDotnet, "shared", "Microsoft.NETCore.App", version);
SetupDirectory(dstClassLibrary, true);
foreach (var file in new[]
{
"LICENSE.TXT",
"THIRD-PARTY-NOTICES.TXT",
})
{
Utilities.FileCopy(Path.Combine(root, file), Path.Combine(dstDotnet, file));
}
var srcDotnetLibsPkg = Path.Combine(artifacts, "packages", "Release", "Shipping", $"Microsoft.NETCore.App.Runtime.Mono.{hostRuntimeName}.{version}.nupkg");
if (!File.Exists(srcDotnetLibsPkg))
throw new Exception($"Missing .NET Core App class library package at '{srcDotnetLibsPkg}'");
var srcDotnetLibsPkgTemp = srcDotnetLibsPkg + "Temp";
using (var zip = new ZipFile(srcDotnetLibsPkg))
{
zip.ExtractAll(srcDotnetLibsPkgTemp, ExtractExistingFileAction.OverwriteSilently);
}
var privateCorelib = "System.Private.CoreLib.dll";
Utilities.FileCopy(Path.Combine(srcDotnetLibsPkgTemp, "runtimes", hostRuntimeName, "native", privateCorelib), Path.Combine(dstClassLibrary, privateCorelib));
Utilities.DirectoryCopy(Path.Combine(srcDotnetLibsPkgTemp, "runtimes", hostRuntimeName, "lib", "net7.0"), dstClassLibrary, false, true);
Utilities.DirectoriesDelete(srcDotnetLibsPkgTemp);
// TODO: host/fxr/<version>/hostfxr.dll
// TODO: shared/Microsoft.NETCore.App/<version>/hostpolicy.dl
// TODO: shared/Microsoft.NETCore.App/<version>/System.IO.Compression.Native.dll
}
/// <inheritdoc />
public override void Build(BuildOptions options)
{
root = options.IntermediateFolder;
// Ensure to have dependencies installed
Utilities.Run("ninja", "--version", null, null, Utilities.RunOptions.ThrowExceptionOnError);
Utilities.Run("cmake", "--version", null, null, Utilities.RunOptions.ThrowExceptionOnError);
// Get the source
CloneGitRepo(root, "https://github.com/FlaxEngine/dotnet-runtime.git", "flax-master", null, true);
SetupDirectory(Path.Combine(root, "src", "external"), false);
foreach (var platform in options.Platforms)
{
var platformData = Path.Combine(GetBinariesFolder(options, platform), "Data", "nethost");
if (Directory.Exists(platformData))
Utilities.DirectoryCopy(platformData, root, true, true);
switch (platform)
{
case TargetPlatform.PS4:
{
Build(options, platform, TargetArchitecture.x64);
break;
}
}
}
// Copy license
var dstIncludePath = Path.Combine(options.ThirdPartyFolder, "nethost");
Utilities.FileCopy(Path.Combine(root, "LICENSE.TXT"), Path.Combine(dstIncludePath, "LICENSE.TXT"));
}
}
}

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@@ -5,6 +5,8 @@ using System.Collections.Generic;
using System.IO;
using Flax.Build;
using Flax.Build.Platforms;
using Flax.Build.Projects.VisualStudio;
using Flax.Deploy;
namespace Flax.Deps
{
@@ -118,13 +120,16 @@ namespace Flax.Deps
/// <param name="url">The remote url.</param>
/// <param name="commit">The commit to checkout.</param>
/// <param name="args">The custom arguments to add to the clone command.</param>
public static void CloneGitRepo(string path, string url, string commit = null, string args = null)
/// <param name="submodules">True if initialize submodules of the repository (recursive).</param>
public static void CloneGitRepo(string path, string url, string commit = null, string args = null, bool submodules = false)
{
if (!Directory.Exists(Path.Combine(path, Path.GetFileNameWithoutExtension(url), ".git")))
{
string cmdLine = string.Format("clone \"{0}\" \"{1}\"", url, path);
if (args != null)
cmdLine += " " + args;
if (submodules)
cmdLine += " --recurse-submodules";
Utilities.Run("git", cmdLine, null, null, Utilities.RunOptions.None);
}
@@ -141,13 +146,16 @@ namespace Flax.Deps
/// <param name="path">The local path for close.</param>
/// <param name="url">The remote url.</param>
/// <param name="args">The custom arguments to add to the clone command.</param>
public static void CloneGitRepoFast(string path, string url, string args = null)
/// <param name="submodules">True if initialize submodules of the repository (recursive).</param>
public static void CloneGitRepoFast(string path, string url, string args = null, bool submodules = false)
{
if (!Directory.Exists(Path.Combine(path, Path.GetFileNameWithoutExtension(url), ".git")))
{
string cmdLine = string.Format("clone \"{0}\" \"{1}\" --depth 1", url, path);
if (args != null)
cmdLine += " " + args;
if (submodules)
cmdLine += " --recurse-submodules";
Utilities.Run("git", cmdLine, null, null, Utilities.RunOptions.None);
}
@@ -161,7 +169,8 @@ namespace Flax.Deps
/// <param name="branch">The name of the branch to checkout.</param>
/// <param name="commit">The commit to checkout.</param>
/// <param name="args">The custom arguments to add to the clone command.</param>
public static void CloneGitRepoSingleBranch(string path, string url, string branch, string commit = null, string args = null)
/// <param name="submodules">True if initialize submodules of the repository (recursive).</param>
public static void CloneGitRepoSingleBranch(string path, string url, string branch, string commit = null, string args = null, bool submodules = false)
{
if (!Directory.Exists(Path.Combine(path, ".git")))
{
@@ -170,6 +179,8 @@ namespace Flax.Deps
cmdLine += " --depth 1";
if (args != null)
cmdLine += " " + args;
if (submodules)
cmdLine += " --recurse-submodules";
Utilities.Run("git", cmdLine, null, null, Utilities.RunOptions.None);
}
@@ -187,11 +198,14 @@ namespace Flax.Deps
/// <param name="branch">The name of the branch to checkout.</param>
/// <param name="commit">The commit to checkout.</param>
/// <param name="args">The custom arguments to add to the clone command.</param>
public static void GitCheckout(string path, string branch, string commit = null, string args = null)
/// <param name="submodules">True if initialize submodules of the repository (recursive).</param>
public static void GitCheckout(string path, string branch, string commit = null, string args = null, bool submodules = false)
{
string cmdLine = string.Format("checkout -B {0} origin/{0}", branch);
if (args != null)
cmdLine += " " + args;
if (submodules)
cmdLine += " --recurse-submodules";
Utilities.Run("git", cmdLine, null, path, Utilities.RunOptions.None);
@@ -384,5 +398,42 @@ namespace Flax.Deps
}
Utilities.Run(path, args, null, workspace, Utilities.RunOptions.ThrowExceptionOnError, envVars);
}
internal bool GetMsBuildForPlatform(TargetPlatform targetPlatform, out VisualStudioVersion vsVersion, out string msBuildPath)
{
// Some consoles don't support the latest Visual Studio 2022
vsVersion = VisualStudioVersion.VisualStudio2022;
switch (targetPlatform)
{
case TargetPlatform.PS4:
vsVersion = VisualStudioVersion.VisualStudio2017;
break;
case TargetPlatform.PS5:
case TargetPlatform.Switch:
vsVersion = VisualStudioVersion.VisualStudio2019;
break;
}
if (vsVersion != VisualStudioVersion.VisualStudio2022)
{
var visualStudioInstances = VisualStudioInstance.GetInstances();
foreach (var visualStudioInstance in visualStudioInstances)
{
if (visualStudioInstance.Version <= vsVersion)
{
var toolPath = Path.Combine(visualStudioInstance.Path, "MSBuild\\Current\\Bin\\MSBuild.exe");
if (!File.Exists(toolPath))
toolPath = Path.Combine(visualStudioInstance.Path, "MSBuild\\15.0\\Bin\\MSBuild.exe");
if (File.Exists(toolPath))
{
vsVersion = visualStudioInstance.Version;
msBuildPath = toolPath;
return true;
}
}
}
}
msBuildPath = VCEnvironment.MSBuildPath;
return false;
}
}
}

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@@ -3,6 +3,7 @@
using System;
using System.IO;
using System.Linq;
using System.Text;
using Flax.Build;
namespace Flax.Deps
@@ -21,6 +22,9 @@ namespace Flax.Deps
public static bool Run()
{
// Fix error 'IBM437' is not a supported encoding name from Ionic.Zip.ZipFile
Encoding.RegisterProvider(CodePagesEncodingProvider.Instance);
// Setup
var buildPlatform = Platform.BuildPlatform;
var options = new Dependency.BuildOptions

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@@ -38,6 +38,9 @@
<Reference Include="Ionic.Zip.Reduced">
<HintPath>..\..\..\Source\Platforms\DotNet\Ionic.Zip.Reduced.dll</HintPath>
</Reference>
<Reference Include="System.Text.Encoding.CodePages">
<HintPath>..\..\..\Source\Platforms\DotNet\System.Text.Encoding.CodePages.dll</HintPath>
</Reference>
<Reference Include="Newtonsoft.Json">
<HintPath>..\..\..\Source\Platforms\DotNet\Newtonsoft.Json.dll</HintPath>
</Reference>

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@@ -26,5 +26,148 @@ namespace Flax.Build
public delegate bool SymEnumerateSymbolsProc64(string SymbolName, ulong SymbolAddress, uint SymbolSize, IntPtr UserContext);
}
public static class kernel32
{
[DllImport("kernel32.dll", SetLastError = true)]
public static extern IntPtr GlobalLock(IntPtr hMem);
[DllImport("kernel32.dll", SetLastError = true)]
[return: MarshalAs(UnmanagedType.Bool)]
public static extern bool GlobalUnlock(IntPtr hMem);
}
public static class user32
{
[DllImport("user32.dll")]
public static extern bool EmptyClipboard();
[DllImport("user32.dll", SetLastError = true)]
[return: MarshalAs(UnmanagedType.Bool)]
public static extern bool OpenClipboard(IntPtr hWndNewOwner);
[DllImport("user32.dll", SetLastError = true)]
[return: MarshalAs(UnmanagedType.Bool)]
public static extern bool CloseClipboard();
[DllImport("user32.dll", SetLastError = true)]
public static extern IntPtr SetClipboardData(uint uFormat, IntPtr data);
[DllImport("user32.dll")]
public static extern int MessageBoxA(IntPtr hWnd, string lpText, string lpCaption, uint uType);
}
// https://github.com/CopyText/TextCopy/blob/main/src/TextCopy/WindowsClipboard.cs
public static void SetClipboard(string text)
{
user32.OpenClipboard(IntPtr.Zero);
user32.EmptyClipboard();
IntPtr hGlobal = default;
try
{
var bytes = (text.Length + 1) * 2;
hGlobal = Marshal.AllocHGlobal(bytes);
var target = kernel32.GlobalLock(hGlobal);
try
{
Marshal.Copy(text.ToCharArray(), 0, target, text.Length);
}
finally
{
kernel32.GlobalUnlock(target);
}
user32.SetClipboardData(13, hGlobal);
hGlobal = default;
}
finally
{
if (hGlobal != default)
{
Marshal.FreeHGlobal(hGlobal);
}
user32.CloseClipboard();
}
}
// https://gist.github.com/nathan130200/53dec19cdcd895281fb568ec63e1275b
public static class MessageBox
{
public enum Buttons
{
AbortRetryIgnore = 0x00000002,
CancelTryIgnore = 0x00000006,
Help = 0x00004000,
Ok = 0x00000000,
OkCancel = 0x00000001,
RetryCancel = 0x00000005,
YesNo = 0x00000004,
YesNoCancel = 0x00000003,
}
public enum Result
{
Abort = 3,
Cancel = 2,
Continue = 11,
Ignore = 5,
No = 7,
Ok = 1,
Retry = 10,
Yes = 6,
}
public enum DefaultButton : uint
{
Button1 = 0x00000000,
Button2 = 0x00000100,
Button3 = 0x00000200,
Button4 = 0x00000300,
}
public enum Modal : uint
{
Application = 0x00000000,
System = 0x00001000,
Task = 0x00002000
}
public enum Icon : uint
{
Warning = 0x00000030,
Information = 0x00000040,
Question = 0x00000020,
Error = 0x00000010
}
public static Result Show(string text)
{
return (Result)user32.MessageBoxA(IntPtr.Zero, text, "\0", (uint)Buttons.Ok);
}
public static Result Show(string text, string caption)
{
return (Result)user32.MessageBoxA(IntPtr.Zero, text, caption, (uint)Buttons.Ok);
}
public static Result Show(string text, string caption, Buttons buttons)
{
return (Result)user32.MessageBoxA(IntPtr.Zero, text, caption, (uint)buttons);
}
public static Result Show(string text, string caption, Buttons buttons, Icon icon)
{
return (Result)user32.MessageBoxA(IntPtr.Zero, text, caption, ((uint)buttons) | ((uint)icon));
}
public static Result Show(string text, string caption, Buttons buttons, Icon icon, DefaultButton button)
{
return (Result)user32.MessageBoxA(IntPtr.Zero, text, caption, ((uint)buttons) | ((uint)icon) | ((uint)button));
}
public static Result Show(string text, string caption, Buttons buttons, Icon icon, DefaultButton button, Modal modal)
{
return (Result)user32.MessageBoxA(IntPtr.Zero, text, caption, ((uint)buttons) | ((uint)icon) | ((uint)button) | ((uint)modal));
}
}
}
}