diff --git a/Source/Editor/Windows/GraphicsQualityWindow.cs b/Source/Editor/Windows/GraphicsQualityWindow.cs index 3880a4391..65452d5f6 100644 --- a/Source/Editor/Windows/GraphicsQualityWindow.cs +++ b/Source/Editor/Windows/GraphicsQualityWindow.cs @@ -88,6 +88,14 @@ namespace FlaxEditor.Windows set => Graphics.AllowCSMBlending = value; } + [NoSerialize, DefaultValue(1.0f), Limit(0, 1)] + [EditorOrder(1500), EditorDisplay("Quality"), Tooltip("The global density scale for all foliage instances. The default value is 1. Use values from range 0-1. Lower values decrease amount of foliage instances in-game. Use it to tweak game performance for slower devices.")] + public float FoliageDensityScale + { + get => Foliage.GlobalDensityScale; + set => Foliage.GlobalDensityScale = value; + } + [NoSerialize] [EditorOrder(2000), EditorDisplay("Textures", EditorDisplayAttribute.InlineStyle), Tooltip("Textures streaming configuration.")] public TextureGroup[] TextureGroups