Merge branch 'TerrainLayerWeightNodeWidth' of https://github.com/xxSeys1/FlaxEngine into xxSeys1-TerrainLayerWeightNodeWidth
This commit is contained in:
@@ -607,14 +607,14 @@ namespace FlaxEditor.Surface.Archetypes
|
||||
Title = "Terrain Layer Weight",
|
||||
Description = "Terrain layer weight mask used for blending terrain layers",
|
||||
Flags = NodeFlags.MaterialGraph,
|
||||
Size = new Float2(220, 30),
|
||||
Size = new Float2(200, 30),
|
||||
DefaultValues = new object[]
|
||||
{
|
||||
0,
|
||||
},
|
||||
Elements = new[]
|
||||
{
|
||||
NodeElementArchetype.Factory.ComboBox(0, 0, 70.0f, 0, LayersAndTagsSettings.GetCurrentTerrainLayers()),
|
||||
NodeElementArchetype.Factory.ComboBox(0, 0, 175.0f, 0, LayersAndTagsSettings.GetCurrentTerrainLayers()),
|
||||
NodeElementArchetype.Factory.Output(0, "", typeof(float), 0),
|
||||
}
|
||||
},
|
||||
|
||||
Reference in New Issue
Block a user