diff --git a/Source/Engine/Level/Actor.h b/Source/Engine/Level/Actor.h
index c1d038783..53427ab52 100644
--- a/Source/Engine/Level/Actor.h
+++ b/Source/Engine/Level/Actor.h
@@ -379,7 +379,7 @@ public:
}
///
- /// Gets the actor static fags.
+ /// Gets the actor static flags.
///
API_PROPERTY(Attributes="NoAnimate, EditorDisplay(\"General\"), EditorOrder(-80), CustomEditorAlias(\"FlaxEditor.CustomEditors.Editors.ActorStaticFlagsEditor\")")
FORCE_INLINE StaticFlags GetStaticFlags() const
diff --git a/Source/Engine/Level/Types.h b/Source/Engine/Level/Types.h
index 9a29fde6e..a9938658b 100644
--- a/Source/Engine/Level/Types.h
+++ b/Source/Engine/Level/Types.h
@@ -100,7 +100,7 @@ API_ENUM(Attributes="Flags") enum class StaticFlags
Navigation = 1 << 3,
///
- /// Objects is fully static on the scene.
+ /// Object is fully static in the scene.
///
FullyStatic = Transform | ReflectionProbe | Lightmap | Navigation,