From ce1b47979eac7f37218f491cc29b7a350671e4b5 Mon Sep 17 00:00:00 2001 From: Wiktor Kocielski Date: Sun, 23 Apr 2023 14:31:05 +0300 Subject: [PATCH] Typo fixes --- Source/Engine/Level/Actor.h | 2 +- Source/Engine/Level/Types.h | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) diff --git a/Source/Engine/Level/Actor.h b/Source/Engine/Level/Actor.h index c1d038783..53427ab52 100644 --- a/Source/Engine/Level/Actor.h +++ b/Source/Engine/Level/Actor.h @@ -379,7 +379,7 @@ public: } /// - /// Gets the actor static fags. + /// Gets the actor static flags. /// API_PROPERTY(Attributes="NoAnimate, EditorDisplay(\"General\"), EditorOrder(-80), CustomEditorAlias(\"FlaxEditor.CustomEditors.Editors.ActorStaticFlagsEditor\")") FORCE_INLINE StaticFlags GetStaticFlags() const diff --git a/Source/Engine/Level/Types.h b/Source/Engine/Level/Types.h index 9a29fde6e..a9938658b 100644 --- a/Source/Engine/Level/Types.h +++ b/Source/Engine/Level/Types.h @@ -100,7 +100,7 @@ API_ENUM(Attributes="Flags") enum class StaticFlags Navigation = 1 << 3, /// - /// Objects is fully static on the scene. + /// Object is fully static in the scene. /// FullyStatic = Transform | ReflectionProbe | Lightmap | Navigation,