diff --git a/Source/Editor/Windows/Assets/SceneAnimationWindow.cs b/Source/Editor/Windows/Assets/SceneAnimationWindow.cs index 824928743..0d7fa1c78 100644 --- a/Source/Editor/Windows/Assets/SceneAnimationWindow.cs +++ b/Source/Editor/Windows/Assets/SceneAnimationWindow.cs @@ -821,7 +821,7 @@ namespace FlaxEditor.Windows.Assets if (_timeline.IsModified) { var time = _timeline.CurrentTime; - var isPlaying = _previewPlayer?.IsPlaying ?? false; + var isPlaying = _previewPlayer != null ? _previewPlayer.IsPlaying : false; _timeline.Save(_asset); if (_previewButton.Checked && _previewPlayer != null) {