Fixes for overriden draw calls material in debug views

This commit is contained in:
Wojtek Figat
2022-11-10 00:22:23 +01:00
parent e53623e854
commit ea5e38fdd1
6 changed files with 58 additions and 43 deletions

View File

@@ -46,6 +46,7 @@ public:
GPUTextureView* RenderSkybox(RenderContext& renderContext, GPUContext* context);
#if USE_EDITOR
void OverrideDrawCalls(RenderContext& renderContext);
void DrawMaterialComplexity(RenderContext& renderContext, GPUContext* context, GPUTextureView* lightBuffer);
#endif