Update old Float1010102 to FloatR10G10B10A2

This commit is contained in:
Wojtek Figat
2025-01-12 21:22:53 +01:00
parent d751c6a6c6
commit ea96418764
6 changed files with 22 additions and 23 deletions

View File

@@ -562,8 +562,8 @@ void RenderTools::CalculateTangentFrame(FloatR10G10B10A2& resultNormal, FloatR10
Float3 n;
Float4 t;
CalculateTangentFrame(n, t, normal);
resultNormal = Float1010102(n, 0);
resultTangent = Float1010102(t);
resultNormal = FloatR10G10B10A2(n, 0);
resultTangent = FloatR10G10B10A2(t);
}
void RenderTools::CalculateTangentFrame(FloatR10G10B10A2& resultNormal, FloatR10G10B10A2& resultTangent, const Float3& normal, const Float3& tangent)
@@ -572,8 +572,8 @@ void RenderTools::CalculateTangentFrame(FloatR10G10B10A2& resultNormal, FloatR10
Float3 n;
Float4 t;
CalculateTangentFrame(n, t, normal, tangent);
resultNormal = Float1010102(n, 0);
resultTangent = Float1010102(t);
resultNormal = FloatR10G10B10A2(n, 0);
resultTangent = FloatR10G10B10A2(t);
}
void RenderTools::CalculateTangentFrame(Float3& resultNormal, Float4& resultTangent, const Float3& normal)