From eab5ee93b9a129a61d5d9a7c5f665d3b4b84a321 Mon Sep 17 00:00:00 2001 From: Chandler Cox Date: Wed, 22 Feb 2023 17:19:28 -0600 Subject: [PATCH] Add ragdoll to toolbox --- Source/Engine/Level/Actors/Ragdoll.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Source/Engine/Level/Actors/Ragdoll.h b/Source/Engine/Level/Actors/Ragdoll.h index e9571cac5..02206f04f 100644 --- a/Source/Engine/Level/Actors/Ragdoll.h +++ b/Source/Engine/Level/Actors/Ragdoll.h @@ -8,7 +8,7 @@ /// /// Actor that synchronizes Animated Model skeleton pose with physical bones bodies simulated with physics. Child rigidbodies are used for per-bone simulation - rigidbodies names must match skeleton bone name and should be ordered based on importance in the skeleton tree (parents first). /// -API_CLASS() class FLAXENGINE_API Ragdoll : public Actor +API_CLASS(Attributes="ActorToolbox(\"Physics\")") class FLAXENGINE_API Ragdoll : public Actor { DECLARE_SCENE_OBJECT(Ragdoll); API_AUTO_SERIALIZATION();