diff --git a/Source/Engine/Core/Math/Float2.cs b/Source/Engine/Core/Math/Float2.cs index d33cc7fea..38fb7534a 100644 --- a/Source/Engine/Core/Math/Float2.cs +++ b/Source/Engine/Core/Math/Float2.cs @@ -1293,7 +1293,7 @@ namespace FlaxEngine /// /// /// out = Ceil(((A - (GridSize * 0.5f)) / GridSize) * GridSize - public static Float2 SnapToGrid(Float2 Translation, float GridSize) + public static Float2 SnapToGrid(Float2 translation, float gridSize) { translation.X = Mathf.Ceil((translation.X - (gridSize * 0.5f)) / gridSize) * gridSize; translation.Y = Mathf.Ceil((translation.Y - (gridSize * 0.5f)) / gridSize) * gridSize;