Add more profiler events

This commit is contained in:
Wojtek Figat
2021-07-07 13:46:33 +02:00
parent 3ae4a800cf
commit ec40a9ba75
2 changed files with 16 additions and 16 deletions

View File

@@ -472,7 +472,6 @@ public:
LOG(Error, "Failed to save scene {0}", TargetScene ? TargetScene->GetName() : String::Empty);
return true;
}
return false;
}
};
@@ -1079,10 +1078,8 @@ bool Level::loadScene(rapidjson_flax::Value& data, int32 engineBuild, bool autoI
CallSceneEvent(SceneEventType::OnSceneLoaded, scene, sceneId);
LOG(Info, "Scene loaded in {0} ms", (int32)(DateTime::NowUTC() - startTime).GetTotalMilliseconds());
if (outScene)
*outScene = scene;
return false;
}
@@ -1138,6 +1135,7 @@ bool LevelImpl::saveScene(Scene* scene, const String& path)
bool LevelImpl::saveScene(Scene* scene, rapidjson_flax::StringBuffer& outBuffer, bool prettyJson)
{
PROFILE_CPU_NAMED("Level.SaveScene");
if (prettyJson)
{
PrettyJsonWriter writerObj(outBuffer);
@@ -1152,8 +1150,6 @@ bool LevelImpl::saveScene(Scene* scene, rapidjson_flax::StringBuffer& outBuffer,
bool LevelImpl::saveScene(Scene* scene, rapidjson_flax::StringBuffer& outBuffer, JsonWriter& writer)
{
PROFILE_CPU_NAMED("Level.SaveScene");
ASSERT(scene);
const auto sceneId = scene->GetID();