Fix compilation warnings

This commit is contained in:
Wojtek Figat
2021-04-06 12:40:24 +02:00
parent 2622482b12
commit ecc055d8b8

View File

@@ -3172,6 +3172,8 @@ static bool parseObjects(const Element& root, Scene* scene, u64 flags, Allocator
node->bone_link_property = con.property;
}
break;
default:
break;
}
switch (parent->getType())
@@ -3190,6 +3192,8 @@ static bool parseObjects(const Element& root, Scene* scene, u64 flags, Allocator
mesh->geometry = (Geometry*)child;
break;
case Object::Type::MATERIAL: mesh->materials.push_back((Material*)child); break;
default:
break;
}
break;
}
@@ -3323,6 +3327,8 @@ static bool parseObjects(const Element& root, Scene* scene, u64 flags, Allocator
}
break;
}
default:
break;
}
}
@@ -3350,6 +3356,8 @@ static bool parseObjects(const Element& root, Scene* scene, u64 flags, Allocator
return false;
}
break;
default:
break;
}
}
}