diff --git a/Source/Engine/Level/Level.cpp b/Source/Engine/Level/Level.cpp index 41033876d..160243e24 100644 --- a/Source/Engine/Level/Level.cpp +++ b/Source/Engine/Level/Level.cpp @@ -925,7 +925,6 @@ bool Level::loadScene(rapidjson_flax::Value& data, int32 engineBuild, Scene** ou // Create scene actor // Note: the first object in the scene file data is a Scene Actor auto scene = New(ScriptingObjectSpawnParams(sceneId, Scene::TypeInitializer)); - scene->LoadTime = startTime; scene->RegisterObject(); scene->Deserialize(data[0], modifier.Value); @@ -1114,7 +1113,6 @@ bool LevelImpl::saveScene(Scene* scene, const String& path) LOG(Info, "Saving scene {0} to \'{1}\'", scene->GetName(), path); const DateTime startTime = DateTime::NowUTC(); - scene->SaveTime = startTime; // Serialize to json rapidjson_flax::StringBuffer buffer; @@ -1215,7 +1213,6 @@ bool Level::SaveSceneToBytes(Scene* scene, rapidjson_flax::StringBuffer& outData LOG(Info, "Saving scene {0} to bytes", scene->GetName()); const DateTime startTime = DateTime::NowUTC(); - scene->SaveTime = startTime; // Serialize to json if (saveScene(scene, outData, prettyJson)) diff --git a/Source/Engine/Level/Scene/Scene.cpp b/Source/Engine/Level/Scene/Scene.cpp index 6c1541240..97f98e288 100644 --- a/Source/Engine/Level/Scene/Scene.cpp +++ b/Source/Engine/Level/Scene/Scene.cpp @@ -273,9 +273,6 @@ void Scene::Serialize(SerializeStream& stream, const void* otherObj) SERIALIZE_GET_OTHER_OBJ(Scene); - // Update scene info object - SaveTime = DateTime::NowUTC(); - LightmapsData.SaveLightmaps(Info.Lightmaps); Info.Serialize(stream, other ? &other->Info : nullptr); diff --git a/Source/Engine/Level/Scene/Scene.h b/Source/Engine/Level/Scene/Scene.h index 3fc33f19d..83281b397 100644 --- a/Source/Engine/Level/Scene/Scene.h +++ b/Source/Engine/Level/Scene/Scene.h @@ -32,16 +32,6 @@ public: /// SceneInfo Info; - /// - /// The last load time. - /// - DateTime LoadTime; - - /// - /// The last save time. - /// - DateTime SaveTime; - /// /// The scene rendering manager. ///