Refactor ScreenUtilities
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54
Source/Engine/Platform/Windows/WindowsScreenUtilities.cpp
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54
Source/Engine/Platform/Windows/WindowsScreenUtilities.cpp
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// Copyright (c) 2012-2024 Wojciech Figat. All rights reserved.
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#if USE_EDITOR && PLATFORM_WINDOWS
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#include "Engine/Platform/Types.h"
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#include "Engine/Platform/ScreenUtilities.h"
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#include "Engine/Core/Math/Vector2.h"
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#include "Engine/Core/Delegate.h"
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#include "Engine/Core/Log.h"
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#include "Engine/Profiler/ProfilerCPU.h"
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#include <Windows.h>
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#pragma comment(lib, "Gdi32.lib")
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Delegate<Color32> ScreenUtilitiesBase::PickColorDone;
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static HHOOK MouseCallbackHook;
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LRESULT CALLBACK OnScreenUtilsMouseCallback(_In_ int nCode, _In_ WPARAM wParam, _In_ LPARAM lParam)
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{
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if (nCode >= 0 && wParam == WM_LBUTTONDOWN)
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{
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UnhookWindowsHookEx(MouseCallbackHook);
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// Push event with the picked color
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const Float2 cursorPos = Platform::GetMousePosition();
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const Color32 colorPicked = ScreenUtilities::GetColorAt(cursorPos);
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ScreenUtilities::PickColorDone(colorPicked);
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return 1;
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}
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return CallNextHookEx(NULL, nCode, wParam, lParam);
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}
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Color32 WindowsScreenUtilities::GetColorAt(const Float2& pos)
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{
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PROFILE_CPU();
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HDC deviceContext = GetDC(NULL);
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COLORREF color = GetPixel(deviceContext, (int)pos.X, (int)pos.Y);
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ReleaseDC(NULL, deviceContext);
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return Color32(GetRValue(color), GetGValue(color), GetBValue(color), 255);
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}
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void WindowsScreenUtilities::PickColor()
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{
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MouseCallbackHook = SetWindowsHookEx(WH_MOUSE_LL, OnScreenUtilsMouseCallback, NULL, NULL);
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if (MouseCallbackHook == NULL)
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{
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LOG(Warning, "Failed to set mouse hook.");
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LOG(Warning, "Error: {0}", GetLastError());
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}
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}
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#endif
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