Merge branch 'sdl_platform' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-sdl_platform

# Conflicts:
#	Source/Editor/GUI/Dialogs/ColorPickerDialog.cs
#	Source/Editor/Modules/UIModule.cs
This commit is contained in:
Wojtek Figat
2026-02-11 14:08:57 +01:00
267 changed files with 98532 additions and 2217 deletions

View File

@@ -217,7 +217,7 @@ bool GPUSwapChainVulkan::CreateSwapChain(int32 width, int32 height)
ASSERT_LOW_LAYER(_backBuffers.Count() == 0);
// Create platform-dependent surface
VulkanPlatform::CreateSurface(windowHandle, GPUDeviceVulkan::Instance, &_surface);
VulkanPlatform::CreateSurface(_window, _device, GPUDeviceVulkan::Instance, &_surface);
if (_surface == VK_NULL_HANDLE)
{
LOG(Warning, "Failed to create Vulkan surface.");
@@ -356,13 +356,22 @@ bool GPUSwapChainVulkan::CreateSwapChain(int32 width, int32 height)
LOG(Error, "Vulkan swapchain dimensions are invalid {}x{} (minImageExtent={}x{}, maxImageExtent={}x{})", width, height, surfProperties.minImageExtent.width, surfProperties.minImageExtent.height, surfProperties.maxImageExtent.width, surfProperties.maxImageExtent.height);
return true;
}
uint32_t backbuffersCount = VULKAN_BACK_BUFFERS_COUNT;
#if PLATFORM_SDL && PLATFORM_LINUX && USE_EDITOR
// Wayland compositor might block one of the backbuffers while the window is minimized or fully occluded,
// make sure we have at least 3 backbuffers available so double-buffering can be used while we are blocked.
if (Platform::UsesWayland())
backbuffersCount = Math::Max<uint32_t>(backbuffersCount, 3);
#endif
ASSERT(surfProperties.minImageCount <= VULKAN_BACK_BUFFERS_COUNT_MAX);
VkSwapchainCreateInfoKHR swapChainInfo;
RenderToolsVulkan::ZeroStruct(swapChainInfo, VK_STRUCTURE_TYPE_SWAPCHAIN_CREATE_INFO_KHR);
swapChainInfo.surface = _surface;
swapChainInfo.minImageCount = surfProperties.maxImageCount > 0 // A value of 0 means that there is no limit on the number of image
? Math::Min<uint32_t>(VULKAN_BACK_BUFFERS_COUNT, surfProperties.maxImageCount)
: VULKAN_BACK_BUFFERS_COUNT;
? Math::Min<uint32_t>(backbuffersCount, surfProperties.maxImageCount)
: backbuffersCount;
swapChainInfo.minImageCount = Math::Max<uint32_t>(swapChainInfo.minImageCount, surfProperties.minImageCount);
swapChainInfo.minImageCount = Math::Min<uint32_t>(swapChainInfo.minImageCount, VULKAN_BACK_BUFFERS_COUNT_MAX);
swapChainInfo.imageFormat = result.format;
@@ -381,7 +390,9 @@ bool GPUSwapChainVulkan::CreateSwapChain(int32 width, int32 height)
swapChainInfo.presentMode = presentMode;
swapChainInfo.clipped = VK_TRUE;
swapChainInfo.compositeAlpha = VK_COMPOSITE_ALPHA_INHERIT_BIT_KHR;
if (surfProperties.supportedCompositeAlpha & VK_COMPOSITE_ALPHA_OPAQUE_BIT_KHR)
if (_window->GetSettings().SupportsTransparency && surfProperties.supportedCompositeAlpha & VK_COMPOSITE_ALPHA_PRE_MULTIPLIED_BIT_KHR)
swapChainInfo.compositeAlpha = VK_COMPOSITE_ALPHA_PRE_MULTIPLIED_BIT_KHR;
else if (surfProperties.supportedCompositeAlpha & VK_COMPOSITE_ALPHA_OPAQUE_BIT_KHR)
swapChainInfo.compositeAlpha = VK_COMPOSITE_ALPHA_OPAQUE_BIT_KHR;
// Create swap chain