Fix using unsigned integer properties in Visual Script editor

This commit is contained in:
Wojtek Figat
2021-01-06 11:31:38 +01:00
parent f10c6b4ff6
commit eec6957b08
4 changed files with 34 additions and 11 deletions

View File

@@ -109,8 +109,7 @@ namespace FlaxEditor.CustomEditors.Editors
// Use int value editor with limit
var element = layout.SignedIntegerValue();
element.LongValue.SetLimits((LimitAttribute)limit);
element.LongValue.MinValue = Mathf.Max(element.LongValue.MinValue, min);
element.LongValue.MaxValue = Mathf.Min(element.LongValue.MaxValue, max);
element.LongValue.SetLimits(Mathf.Max(element.LongValue.MinValue, min), Mathf.Min(element.LongValue.MaxValue, max));
element.LongValue.ValueChanged += OnValueChanged;
element.LongValue.SlidingEnd += ClearToken;
_element = element;
@@ -121,8 +120,7 @@ namespace FlaxEditor.CustomEditors.Editors
{
// Use int value editor
var element = layout.SignedIntegerValue();
element.LongValue.MinValue = Mathf.Max(element.LongValue.MinValue, min);
element.LongValue.MaxValue = Mathf.Min(element.LongValue.MaxValue, max);
element.LongValue.SetLimits(Mathf.Max(element.LongValue.MinValue, min), Mathf.Min(element.LongValue.MaxValue, max));
element.LongValue.ValueChanged += OnValueChanged;
element.LongValue.SlidingEnd += ClearToken;
_element = element;
@@ -278,8 +276,7 @@ namespace FlaxEditor.CustomEditors.Editors
// Use int value editor with limit
var element = layout.UnsignedIntegerValue();
element.ULongValue.SetLimits((LimitAttribute)limit);
element.ULongValue.MinValue = Mathf.Max(element.ULongValue.MinValue, min);
element.ULongValue.MaxValue = Mathf.Min(element.ULongValue.MaxValue, max);
element.ULongValue.SetLimits(Mathf.Max(element.ULongValue.MinValue, min), Mathf.Min(element.ULongValue.MaxValue, max));
element.ULongValue.ValueChanged += OnValueChanged;
element.ULongValue.SlidingEnd += ClearToken;
_element = element;
@@ -290,8 +287,7 @@ namespace FlaxEditor.CustomEditors.Editors
{
// Use int value editor
var element = layout.UnsignedIntegerValue();
element.ULongValue.MinValue = Mathf.Max(element.ULongValue.MinValue, min);
element.ULongValue.MaxValue = Mathf.Min(element.ULongValue.MaxValue, max);
element.ULongValue.SetLimits(Mathf.Max(element.ULongValue.MinValue, min), Mathf.Min(element.ULongValue.MaxValue, max));
element.ULongValue.ValueChanged += OnValueChanged;
element.ULongValue.SlidingEnd += ClearToken;
_element = element;