From ef77cdfe3f56fb9defaa47814b161383980d833e Mon Sep 17 00:00:00 2001 From: Wojtek Figat Date: Fri, 21 Oct 2022 19:49:28 +0200 Subject: [PATCH] Fix Clang compilation --- Source/Engine/Networking/NetworkReplicator.cpp | 8 +++----- 1 file changed, 3 insertions(+), 5 deletions(-) diff --git a/Source/Engine/Networking/NetworkReplicator.cpp b/Source/Engine/Networking/NetworkReplicator.cpp index a63453e8a..2c44f5e0a 100644 --- a/Source/Engine/Networking/NetworkReplicator.cpp +++ b/Source/Engine/Networking/NetworkReplicator.cpp @@ -162,18 +162,16 @@ void INetworkSerializable_Managed(void* instance, NetworkStream* stream, void* t void NetworkReplicator::AddSerializer(const ScriptingTypeHandle& typeHandle, const Function& serialize, const Function& deserialize) { - if (!typeHandle) - return; - // This assumes that C# glue code passed static method pointer (via Marshal.GetFunctionPointerForDelegate) - const Serializer serializer{ { INetworkSerializable_Managed, INetworkSerializable_Managed }, { *(SerializeFunc*)&serialize, *(SerializeFunc*)&deserialize } }; - SerializersTable.Add(typeHandle, serializer); + AddSerializer(typeHandle, INetworkSerializable_Managed, INetworkSerializable_Managed, (void*)*(SerializeFunc*)&serialize, (void*)*(SerializeFunc*)&deserialize); } #endif void NetworkReplicator::AddSerializer(const ScriptingTypeHandle& typeHandle, SerializeFunc serialize, SerializeFunc deserialize, void* serializeTag, void* deserializeTag) { + if (!typeHandle) + return; const Serializer serializer{ { serialize, deserialize }, { serializeTag, deserializeTag } }; SerializersTable.Add(typeHandle, serializer); }