Minor tweak for #2003
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@@ -158,7 +158,7 @@ namespace FlaxEditor.Windows
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if (unloadedScenes.Count > 0)
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{
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contextMenu.AddSeparator();
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var childCM = contextMenu.GetOrAddChildMenu("Add Scene");
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var childCM = contextMenu.GetOrAddChildMenu("Open Scene");
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foreach (var sceneGuid in unloadedScenes)
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{
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if (FlaxEngine.Content.GetAssetInfo(sceneGuid, out var unloadedScene))
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