Refactor enum flags with __underlying_type and new EnumHasAnyFlags/EnumHasAllFlags

Fixes #832
Closes #886
This commit is contained in:
Wojtek Figat
2023-01-15 12:44:39 +01:00
parent 810f7fb803
commit f127bbebe1
101 changed files with 424 additions and 414 deletions

View File

@@ -433,7 +433,7 @@ namespace ShaderProcessing
}
// Check if use this shader program
if ((current.Flags & ShaderFlags::Hidden) == false && current.MinFeatureLevel <= parser->GetFeatureLevel())
if ((current.Flags & ShaderFlags::Hidden) == (ShaderFlags)0 && current.MinFeatureLevel <= parser->GetFeatureLevel())
{
// Cache read function
ShaderMetaReaderType::_cache.Add(current);