Add **Web platform with Emscripten**
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@@ -32,7 +32,7 @@
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namespace SDLImpl
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{
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int32 SystemDpi = 96;
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#if PLATFORM_LINUX
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#if PLATFORM_LINUX || PLATFORM_WEB
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String UserLocale("en");
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#endif
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bool WindowDecorationsSupported = true;
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@@ -109,7 +109,7 @@ bool SDLPlatform::Init()
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if (!SDL_InitSubSystem(SDL_INIT_VIDEO | SDL_INIT_GAMEPAD))
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Platform::Fatal(String::Format(TEXT("Failed to initialize SDL: {0}."), String(SDL_GetError())));
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#if PLATFORM_LINUX
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#if PLATFORM_LINUX || PLATFORM_WEB
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int localesCount = 0;
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auto locales = SDL_GetPreferredLocales(&localesCount);
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for (int i = 0; i < localesCount; i++)
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@@ -241,7 +241,7 @@ int32 SDLPlatform::GetDpi()
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return SDLImpl::SystemDpi;
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}
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#if PLATFORM_LINUX
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#if PLATFORM_LINUX || PLATFORM_WEB
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String SDLPlatform::GetUserLocaleName()
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{
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return SDLImpl::UserLocale;
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@@ -435,8 +435,10 @@ int32 SDLPlatform::CreateProcess(CreateProcessSettings& settings)
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SDL_SetPointerProperty(props, SDL_PROP_PROCESS_CREATE_ARGS_POINTER, cmd.Get());
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SDL_SetPointerProperty(props, SDL_PROP_PROCESS_CREATE_ENVIRONMENT_POINTER, env);
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SDL_SetBooleanProperty(props, SDL_PROP_PROCESS_CREATE_BACKGROUND_BOOLEAN, background);
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#if !PLATFORM_WEB
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if (workingDirectory.HasChars())
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SDL_SetStringProperty(props, SDL_PROP_PROCESS_CREATE_WORKING_DIRECTORY_STRING, workingDirectory.Get());
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#endif
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if (captureStdOut)
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{
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SDL_SetNumberProperty(props, SDL_PROP_PROCESS_CREATE_STDOUT_NUMBER, SDL_PROCESS_STDIO_APP);
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