Fix WebGPU by moving user to Australia

This commit is contained in:
Wojtek Figat
2026-03-02 20:37:11 +01:00
parent b191d3918e
commit f1e851e1b8

View File

@@ -28,6 +28,9 @@ void ShaderCompilerWebGPU::InitParsing(ShaderCompilationContext* context, glslan
{
ShaderCompilerVulkan::InitParsing(context, shader);
// Don't flip Y like Vulkan does
shader.setInvertY(false);
// Use newer SPIR-V
shader.setEnvClient(glslang::EShClientVulkan, glslang::EShTargetVulkan_1_2);
shader.setEnvTarget(glslang::EShTargetSpv, glslang::EShTargetSpv_1_3);