From f26dbf530c60e2a245ea15c692cb9032aae9689f Mon Sep 17 00:00:00 2001 From: Saas Date: Sat, 28 Mar 2026 13:46:38 +0100 Subject: [PATCH] fix skeleton blend mask node to resize when asset reference is (dis-) connected --- Source/Editor/Surface/Archetypes/Animation.cs | 3 +++ Source/Editor/Surface/SurfaceNode.cs | 2 +- 2 files changed, 4 insertions(+), 1 deletion(-) diff --git a/Source/Editor/Surface/Archetypes/Animation.cs b/Source/Editor/Surface/Archetypes/Animation.cs index a3fc66b82..c8d45cc5f 100644 --- a/Source/Editor/Surface/Archetypes/Animation.cs +++ b/Source/Editor/Surface/Archetypes/Animation.cs @@ -70,6 +70,9 @@ namespace FlaxEditor.Surface.Archetypes if (box.ID != _assetBox.ID) return; _assetSelect.Visible = !box.HasAnyConnection; + + if (!Archetype.UseFixedSize) + ResizeAuto(); } } diff --git a/Source/Editor/Surface/SurfaceNode.cs b/Source/Editor/Surface/SurfaceNode.cs index b37d85d3c..2d440160f 100644 --- a/Source/Editor/Surface/SurfaceNode.cs +++ b/Source/Editor/Surface/SurfaceNode.cs @@ -1058,7 +1058,7 @@ namespace FlaxEditor.Surface } /// - /// Sets teh node values from the given pasted source. Can be overriden to perform validation or custom values processing. + /// Sets teh node values from the given pasted source. Can be overridden to perform validation or custom values processing. /// /// The input values array. public virtual void SetValuesPaste(object[] values)