Refactor manually written managed bindings to use C-style exported P/Invoke

This commit is contained in:
Wojciech Figat
2023-01-23 18:14:38 +01:00
parent 38fcfee9a4
commit f3366178ea
19 changed files with 1157 additions and 1254 deletions

View File

@@ -14,19 +14,17 @@ API_CLASS(InBuild) class FLAXENGINE_API ScriptingObject : public Object
{
friend class Scripting;
friend class BinaryModule;
DECLARE_SCRIPTING_TYPE_NO_SPAWN(ScriptingObject);
public:
DECLARE_SCRIPTING_TYPE_NO_SPAWN(ScriptingObject);
public:
typedef ScriptingObjectSpawnParams SpawnParams;
protected:
MGCHandle _gcHandle;
ScriptingTypeHandle _type;
Guid _id;
public:
/// <summary>
/// Initializes a new instance of the <see cref="ScriptingObject"/> class.
/// </summary>
@@ -39,14 +37,15 @@ public:
virtual ~ScriptingObject();
public:
// Spawns a new objects of the given type.
static ScriptingObject* NewObject(const ScriptingTypeHandle& typeHandle);
template<typename T>
static T* NewObject()
{
return (T*)NewObject(T::TypeInitializer);
}
template<typename T>
static T* NewObject(const ScriptingTypeHandle& typeHandle)
{
@@ -60,14 +59,12 @@ public:
}
public:
/// <summary>
/// Event fired when object gets deleted.
/// </summary>
Delegate<ScriptingObject*> Deleted;
public:
/// <summary>
/// Gets the managed instance object.
/// </summary>
@@ -116,15 +113,17 @@ public:
MClass* GetClass() const;
public:
// Tries to cast native interface object to scripting object instance. Returns null if fails.
static ScriptingObject* FromInterface(void* interfaceObj, const ScriptingTypeHandle& interfaceType);
template<typename T>
static ScriptingObject* FromInterface(T* interfaceObj)
{
return FromInterface(interfaceObj, T::TypeInitializer);
}
static void* ToInterface(ScriptingObject* obj, const ScriptingTypeHandle& interfaceType);
template<typename T>
static T* ToInterface(ScriptingObject* obj)
{
@@ -184,7 +183,6 @@ public:
}
public:
/// <summary>
/// Changes the object id (both managed and unmanaged). Warning! Use with caution as object ID is what it identifies it and change might cause issues.
/// </summary>
@@ -192,7 +190,7 @@ public:
virtual void ChangeID(const Guid& newId);
public:
virtual void SetManagedInstance(MonoObject* instance);
virtual void OnManagedInstanceDeleted();
virtual void OnScriptingDispose();
@@ -200,7 +198,6 @@ public:
virtual void DestroyManaged();
public:
/// <summary>
/// Determines whether this object is registered or not (can be found by the queries and used in a game).
/// </summary>
@@ -220,7 +217,6 @@ public:
void UnregisterObject();
protected:
#if USE_MONO
/// <summary>
/// Create a new managed object.
@@ -229,7 +225,6 @@ protected:
#endif
public:
// [Object]
void OnDeleteObject() override;
String ToString() const override;
@@ -243,7 +238,6 @@ public:
API_CLASS(InBuild) class FLAXENGINE_API ManagedScriptingObject : public ScriptingObject
{
public:
/// <summary>
/// Initializes a new instance of the <see cref="ManagedScriptingObject"/> class.
/// </summary>
@@ -251,8 +245,8 @@ public:
explicit ManagedScriptingObject(const SpawnParams& params);
public:
// [ScriptingObject]
void SetManagedInstance(MonoObject* instance) override;
void OnManagedInstanceDeleted() override;
void OnScriptingDispose() override;
bool CreateManaged() override;