diff --git a/Source/Engine/Particles/ParticleEffect.cpp b/Source/Engine/Particles/ParticleEffect.cpp index 04fd6eedb..651ff719b 100644 --- a/Source/Engine/Particles/ParticleEffect.cpp +++ b/Source/Engine/Particles/ParticleEffect.cpp @@ -453,7 +453,10 @@ void ParticleEffect::UpdateExecuteInEditor() // Always Play in editor while not playing. // Could be useful to have a GUI to change this state if (!_play) - _play = true; + { + _play = true; + _isPlaying = true; + } Update(); }