Fixes
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@@ -7,9 +7,6 @@
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#include "Engine/Scripting/ScriptingObject.h"
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#include "Engine/Graphics/Textures/GPUTexture.h"
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// Default motion vectors buffer pixel format (can fallback to other format if not supported)
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#define MOTION_VECTORS_PIXEL_FORMAT PixelFormat::R16G16_Float
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// GBuffer render targets formats
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#define GBUFFER0_FORMAT PixelFormat::R8G8B8A8_UNorm
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#define GBUFFER1_FORMAT PixelFormat::R10G10B10A2_UNorm
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@@ -29,7 +26,7 @@ API_CLASS() class FLAXENGINE_API RenderBuffers : public ScriptingObject
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/// <summary>
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/// The custom rendering state.
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/// </summary>
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class CustomBuffer : public Object
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class FLAXENGINE_API CustomBuffer : public Object
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{
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public:
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String Name;
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