Fix stability on exit or when doing heavy resources streaming stress tests

This commit is contained in:
Wojtek Figat
2021-06-18 15:20:39 +02:00
parent 4681d8da56
commit f5a6a18232
3 changed files with 17 additions and 4 deletions

View File

@@ -64,7 +64,7 @@ MaterialShader::MaterialShader(const StringView& name)
MaterialShader::~MaterialShader()
{
ASSERT(!_isLoaded);
ASSERT(!_isLoaded && _shader);
SAFE_DELETE_GPU_RESOURCE(_shader);
}